My final 1cc score https://cdn.discordapp.com/attachments/1156847812378628116/1208187784972607588/image.png

I was very up and down with this game tbh but I can safely say the best ship in the game is the R-Type ship since it lets you save a lot of mental energy from dodging. Using it immensely improved my enjoyment of the game, along with finding some jank ass hiding spots for bullets.

I don't have a huge amount to say about this game ig. I wish there were extends, but it took me under 10 hours which is smol potatoes for an arcade shmup. The pre-rendered aesthetic was really cool and showcased the power of the Neo Geo, but I was creeped out by the Angelfire/Geocities era baby dancing gif that was the final boss lmao.

Also my favourite detail was how the stage 6 boss was visible in the very first screen of the game! I love when games do this.
https://cdn.discordapp.com/attachments/1156847687476457492/1208188110412849223/image.png
https://youtu.be/8f8i3QfQu_0?t=576

The main problem is how unbalanced the game is. Some ships are just straightup better than others, and the first 5 stages are extremely easy while the last 2 take a LOT of practice and esoteric strategies. It's really weird how the objective best way to beat the game for survival is to avoid as many items as possible and how there are invisible bullets at a high enough rank, it really feels like an unpolished gem. A diamond in the rough game for sure. In a more tightly designed game, there would be extends so that the player would be encouraged to hit a nice risk and reward spot between getting a lot of points for extra lives but not too many points so the enemies were too hard.

Oh and for the love of god please use this romhack and don't play the game on Fightcade or GOG lol
https://www.arcade-projects.com/threads/blazing-star-special-hack-no-bonus-sound.19817/

Reviewed on Feb 16, 2024


2 Comments


2 months ago

BONERS! BONERS! BONERS!

2 months ago

Tru!