Got vibes in check, but honestly underwhelming. Kirby lives and dies by the breadth of things you can do, and there's exactly ten proper copy abilities with mostly perfunctory upgrades plus like 6 mouthful modes you use for the same contextual actions ad nauseam. This lack of gameplay options makes it a very monotonous affair until like the final hour where sick bosses finally rejuvenate the action. It's alright, but overall I'm not convinced Kirby benefits from Z-axis that much. HAL could totally make a sick third-person action game though.

Reviewed on May 02, 2022


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