Finished the game for a 3rd time on Survival and going for the Artifact ending.
Being pressed in this way, I saw just how well designed this game really is. While some of my favorite survival horror games don't have problems with how they handle inventory and sub-weapons per say, but the constraint of simplicity from this game's design is so tight that every part of it is perfect. The risk and reward of using the tools combined with the limited inventory puts you in a situation where it's almost dumb not to use them.
The small details are great also. You can insta-kill the first two bosses using thermite if you get real close to them. After an update, you can also upgrade your flash light to not take up space, which doesn't compromise on the concept of keeping the "only 6 item slots" rule. You need to explore to earn that convenience.
There is no single part of this game I dislike, might actually be perfect.

Reviewed on Dec 15, 2023


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