Butt-ugly colors, the PS Vita's miserable .png cutscenes, a spectacularly bad open world, and dumb elevator music loop soundtrack (which starts to grate hard early on) cripple really inventive gameplay. I still don't really think this deserves its title as unsung hero of its original system, because even as much as I'll praise the entire concept it just does not always work - it doesn't. As many times as I've air-kicked an enemy directly on target and slid right off for no reason is infuriating. But when it does work, this is a tight yet content-heavy experience I find to be mildly enjoyable - I actually even find much of the menial tasks in the DLC missions (and even the base game) to be kind of cool simply because this is a damn good gimmick sadly trapped within the confines of a system that its creators didn't even believe in. As it stands, it's fine but heavily flawed.

Reviewed on Aug 26, 2022


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