An overall adequate game with average gunplay, a serviceable upgrade and ability system, with a mildly interesting narrative paired with a questionable alt-history social commentary.

It's about an 8-hour playthrough, and I didn't really have all that much fun. Most of the time I was just fighting, and I found the gunplay/combat to be unsatisfying beyond the occasional ability combo with a gun or sky rail finishing elimination. The enemies are mostly speed bumps along the way. The other time sink (the lock-picking system) seemed like a mostly meaninglessly tacked-on feature.

I feel the only substantive thing going for this game is the somewhat unique steampunk, city-in-the-clouds setting. Even then, the whole mechanic behind the city's flight is convenient pseudoscience with little elaboration, which I didn't find very convincing.

The settings of the Bioshock series are very intriguing (Rapture and Columbia), and they have some decent fleshing-out. But, I don't see much other value to the series beyond that.

Reviewed on Feb 14, 2024


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