Indie Zelda-like (exactly my jam)! Weird vibes, weird dialogue (affectionate), creepy/dark. Boss fights solid but a small part of the experience. All of that is good.

The level design was basically just a maze. No mechanics are more interesting than locks and keys, very few items that do anything, and rarely any puzzles. Not engaging, not innovative. Only challenging because the world is so overly vast for what little it has to offer.

I reached the final gauntlet dungeon and decided I didn't care enough about the story to bother with janky parkour.

I will certainly try Anodyne 2, however! There's good here, I look forward to seeing how they expand in the sequel.

Reviewed on Oct 29, 2023


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