I feel like I would like this game more if I replayed it now knowing the level design better. Mirror's Edge is at its best when you get into its groove and get into the flow of moving quick and making fast decisions on the fly. It's at its worst when it forces you into combat arenas that you're supposed to run through, but technically can fight through too, or when you end up in rooms that don't have clear distinctions of where you're actually supposed to be going. The moment you stop moving, the game falls apart. The last chapter's a mixed bag because of this especially; fuck the server room.

A shame because the game looks gorgeous even to this day thanks to brilliant use of color and lighting. It's some of the best art direction I've seen in a video game, enough that considering this game is now close to being 14 years old, could probably be called timeless. The soundtrack's also fantastic, and I still listen to it on a regular basis.

Reviewed on Dec 02, 2021


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