The good:

The combat is the best thing about the game. It's fast, stylish and super polished. You have your basics like the light and heavy attacks, parry, dodge roll and tons of spells, but also plenty of special anime styled attacks called 'gifts' which you can chain together and do combos with. Also the Blood Code system is very nice and being able to switch codes on a whim and make different builds for each code instead of being stuck with one build the entire game is a cool gimmick, not gonna lie

The character creator is also INCREDIBLE, legit one of the best I've seen in any game and I've played hundreds of games in my lifetime. Infinite options for creating your own edgy anime power fantasy or dream waifu/husbando, also if you're creative enough you can make a lot of characters from other games and series, I've seen some super impressive stuff.

The OST doesn't seem like anything special at first, but it grew on me, especially the boss themes which were very epic and reminded me of Castlevania with all the harpsichords, organs and other baroque instrumentation, very fitting of the Victorian Gothic style of the game.

Some characters are pretty interesting and have cool backstories.

The bad:

THE LEVEL DESIGN IS GOD AWFUL. Not even exaggerating when I say it's some of the worst I've seen in any game ever. What could be more worse than one abstract labyrinthine level? TWO ABSTRACT LABYRINTHINE LEVELS! Not to mention even the levels that aren't overly complex just look bland and uninspired as fuck, where everything looks the fucking same. It's all so bad and made me almost drop the game because it makes it such a slog and chore to even playthrough the game despite the combat being so much fun

The enemy design isn't much better than level design, there's a couple bosses that look really cool and a few basic enemies that do too, but it's undermined by the fact there is very little enemy variety and most of the more challenging late game enemies are just color reskins of earlier enemies

The game despite being very fun and polished is insultingly easy. I don't know if it's just because I'm so adept at Souls styled games now or what, but most bosses I killed in 1-3 attempts and hardly any mobs beat me either. Just waves of enemies before reaching a mistle (This game's bonfire) my shitty platforming skills ad being knocked off of cliffs is what caused most of my deaths

The story, not that it's bad per se, but it's pretty generic, predictable and filled with many anime tropes and takes itself WAY too serious, there were some scenes that were supposed to be emotional and I honestly laughed because of how overly dramatic and serious it tried to be

Overall verdict:

All in all the game is a very mixed bag, but the level design almost completely killed it for me and the uninteresting story and enemies didn't exactly make me more driven to keep playing. I'd only recommend it to the most die-hard Souls fans who have to play anything remotely similar to Souls or big fans of story driven anime games, who knows, you might enjoy it more than me.

Reviewed on Apr 02, 2021


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