I love Arkanoid and I love brick breaking type games when they're done well, Dungeonoid is an interesting premise with some of the worst execution I've ever seen. Giving an Arkanoid type arcade game an RPG style twist could be done well, but you won't find that here, instead you'll find awful map designs, poor power-up balances and repetitive looping music that'll have you wanting to stop playing before you even finish the first zone.

I could only stand to play the game for an hour before I quit and I never want to touch it again. I played through about 10 levels and beat the first boss and that was enough for me because after awhile it stops being about breaking blocks and more about waiting for the ball to bounce in just the right spot to hit a switch or pick up a key item. It was less like playing a game and more like waiting to play a game and when you start waiting 5 minutes at a time just for the ball to reach the exit of the stage you know there's a problem and the level design is just very poorly thought out with too many gimmicks and not enough useful power-ups for the player to balance it out.

At least getting the platinum trophy is easy and doesn't even require you to beat the game, that's really the nicest thing I can say about Dungeonoid besides the idea for the game being cool, but a cool idea does not a good game make and this is just the epitome of shovelware. I only paid $2 for it, but that's still too much, I wouldn't play this game again even if it was free and I wouldn't recommend anyone else waste even an hour of their time on it either.

Reviewed on Feb 05, 2024


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