A brilliant, shining diamond of a gameplay idea at its core, a fresh and lovely visual style, and an OST that was an all-time classic ten seconds into the first track. This game felt like magic when it came out. It's every bit as cool today.

As good as it was and is, it always felt like it was missing a little tiny something, to me. I would say that the 'level design', if you will, is a weak point. The world seems arranged more by the artists than the designers, and that's fun to explore but leads to lots of dead spots and awkward area transitions. It also ends up kind of shoehorning you into one way to play most levels. The endgame is little lacking, too.

But whatever. These things would immediately be addressed in the sequel as a matter of course, and don't mean a whole lot in the grand scheme of things. This was a generation-defining lightning strike of simple creativity. It rules!

Reviewed on Jun 10, 2023


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