F&H2 Termina makes me question how the indie horror scene has managed to completely eclipse whatever the AAA scene has put out in the past decade. With a distinct art style and innovative gameplay it impresses even further by being a mish mash of genres that have no business working this well together. A turn based RPG survival horror with team building mechanics is such an avant garde idea. Combat that is usually replaced with insta-kills in the RPG maker horror subgenre is what gives Termina its identity. Even notable exceptions like Peret em Heru heavily dumb down the combat and give the player items to circumvent the tedium of combat. Termina however doesn't shy away from item starvation and RNG, It is a survival horror game through and through and one that is executed to perfection.

Its relationship with its prequel F&H is also one that I've rarely ever seen before, the prequel is used like a loose historical event that twists and turns depending on what source you get your information from, which is a fascinating depiction of how time corrodes and perverts stories and people that once were very real have now been reduced to mere retellings of idealized characters.

What Is Going On In Finland.

Reviewed on Mar 01, 2024


Comments