Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

19 days

Last played

February 16, 2024

First played

June 15, 2023

Platforms Played

DISPLAY


The Switch version of this remaster doesn't suffer from the lighting engine changes from the other versions, which makes this my preferred version aside from PC PtDE. It's locked to 30 fps unfortunately, but the most disappointing thing is all the audio in the game is noticeably low bitrate. Still a great way to play though.

Great base game! But as far as the "remaster" changes go, they added foliage and animations to Firelink Shrine (nice!) and did some modern FromSoft tweaks like multiplayer passwords. Past that it's all the original game's assets run through an engine with botched material lighting. Metals are all dull, stone and living things look more wet than intended, and strangely enough they decided the bonfire looked too ethereal and abstract so they put normal fire there instead. The original Dark Souls didn't look like this! If you can manage, please try to get a hold of PtDE or use a fanmade texture overhaul mod.