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You know what, you little bastards?

This game got a lot of absolutely justified hate on launch. It was a buggy, uninspired, godawful mess. It deserved EVERY ounce of hate that it got.

And then they put their heads down and they kept working, kept making changes, kept listening to the people that actually played it.

Now, it's the best of Bethesda's Fallout games. Still worse than New Vegas, though.

Okay, so hear me out - but this is a genuine masterpiece.

It's pretentious. It's annoying. I hate Bennett Foddy as a person. But you know what? This game gave me a ridiculous amount of peresverence and a new level of mental strength and awareness I didn't have before, and I'm not kidding.

Prior to Getting Over It, I was somebody who would rage at games regularly. They'd piss me off, I'd get mad, it would ruin my day.

This happened a few times with Getting Over It. Eventually, though, I realized something - getting mad, getting frustrated, blowing up, that doesn't help you any. The frustration's just a part of the experience. Getting Over It isn't a game about climbing a hill. It's about not letting yourself get beaten by a game. Getting frustrated is only giving the game the advantage, when the only way to make progress is to be steadfast and keep trying, figure out what works and what doesn't and use that knowledge to move on.

I mean this, genuinely, Getting Over It helped me mature as a person. I never even beat it. I hit a point where I was happy with my progress and said, "You know what? I got what I needed from this," and left. Climbing to the top of that hill would be satisfying, but it's more satisfying to play a game, hit a snag that I don't particularly like, then take a deep breath and adjust my mindset for a second - resulting in more enjoyment overall. So what if it's not perfect? It is what it is; enjoy it for that.

The only good video game to ever exist, actually.