I don't really get it. I've played about 20 runs or so and I've given up on playing anymore. I think the aesthetic of the game puts a damper on my ability to enjoy it, for sure. I don't really like when games are THIS minimalistic with their visuals. As a Dark Souls fanatic, I can get down with a game not telling you things and over-tutorializing everything, but I felt nothing pulling me forward here. I felt no intrigue to find new items or wands, no reason to want to explore a new area. It wasn't really fun to move around. Honestly, I'm not sure I can come up with any redeeming qualities.

I love roguelikes and I love games that are mysterious in regards to how the systems work or what your goal is. For whatever reason, this one just didn't do it for me at all.

I guess part of it is that I have realized I like "roguelites" and not roguelikes. Not being able to clearly see you are progressing and getting better is a put off. I didn't feel as though I had made any progress despite playing for 5 hours or so.

Reviewed on Oct 16, 2023


1 Comment


7 months ago

skill issue