A borderline collectathon that will overwhelm you

The scale of this game is ginormous, every little nook and cranny is explorable and sometimes leads into an even larger new area for you to explore further. However, not all areas are built equal, some being a short jumping puzzle with annoying imps poking away at you before fighting a reused boss you have seen 12 times before, but other times, you will get an environmental riddle that will blow your mind as it tricks you on where you have been. There is so much that you will definitely get fatigued and need to take a long break at some point (spanning possibly months before wanting to pick it back up again)

Some enemies and bosses feel like a fair fight, while others deal a ridiculous amount of damage for an attack that is seemingly not that lethal, it's very hit or miss which ones feel this way to you. The game gives a lot of freedom with how you can build your character, but puts a lot more roadblocks with bosses that either counter everything you have been building for, or are completely immune that you have no choice but to summon something or respec your build (which is limited for some unforsaken reason) and it's a major buzzkill for all your momentum and does not feel as gratifying to overcome.

There is a mod that allows for a better multiplayer experience and is highly recommended, but with how scaling works with enemies, you are going to find it to be a lot harder

Reviewed on May 22, 2024


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