it's crazy how little this game has been talked about! maybe i'm over hyping it but i had a really great time! the control and movement was SUPER fun, i loved all of the platforming gimmicks they had and it felt really good. the combat doesn't feel amazing itself (pretty similar to hollow knight but the swing is slightly slower i think) but the bosses are all solid, none are AMAZING imo but all are good. it also looks amazing! i loooove how this game looks, the art style worked so well for me. the abilities are all very standard but fun! the roll double jump combo is really fun for traversal and the cloud arrow is fun to use.

my only "downside" would be the upgrade system feels a little weak. they're decent upgrades but nothing super interesting and the way you get them feels a little odd. you collect a token and then choose 1 of 3 cards which upgrade you want. on one hand i like that you can choose what to prioritize but it also makes them feel very inconsequential and each upgrade very incremental. i didn't ever really FEEL the health or damage upgrades i had. it was more recognizable in boss rush but it never felt as good as something like hollow knight where you start 1 shotting enemies after multiple upgrades. this wasn't a big problem but it was less satisfying than upgrades in other similar metroidvanias.

would super recommend this one! it's a short game (i 100%ed it in like 8.5 hours) but super fun the whole way through!

Reviewed on Oct 30, 2022


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