came into it expecting a tech prototype for 2, came out of it really liking the ways it played with command-based RPG flow into an ARPG. The level design being generally cramped and segmented makes every area unique and interesting, and the ways a lot of the system play into each other is really fun. I mainly disliked how some enemy interactions worked out and how unremarkable some levels ended up being. Story's great though, we all love tales of depression and friendship.