Yep, this game is still incredible.

I wanted another reason to come back to this amazing combat system, and this hit the spot. I played the OG RE4, but never the Separate Ways campaign, so this is my first time seeing this story. It was nice seeing a different side of Carlos, one more earnest and less cryptic. I'll admit though, this portrayal is so different from the main campaign that it can sometimes feel a bit jarring and one-note. And I came to like Ada finally with this DLC. In the main campaign, I found her cold to the point of being off-putting. But here, her more monotone response to the insanity of this game came off as more endearing than anything else. I also came to enjoy how subtly her character's arc is portrayed. The entire game uses subtlety to call us the insanity and cheese of this game, and this DLC is maybe the best instance of that paying off.

Gameplay-wise, this game is still just so fucking good. The new grappling hook makes combat even more mobile and exciting. I went for melee attacks so much more than even the main campaign, but even the focus on blast arrows and machine guns made me swap my tactics in new ways. Plus the treasure and money economy is super truncated, so you get bigger and more consistent rewards, especially if you are throughout in your exploration. This DLC got me to play a lot of The Mercenaries mode because it reminded me just how awesome the combat is.

My feelings on this game are not complicated enough to write a million words about it. But I love this game so much and it was nice to revisit it.

Reviewed on Mar 15, 2024


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