Bite size absurdity

Wario always struck me as one of Nintendo's bigger than life characters whenever he appeared. From his first appearance in 6 Golden Coins which I liked as a kid, to his platforming adventures and eventually into a series of miniature games that bring the absurdist nature of Nintendo and the character in general. Surprisingly enough, this isn't my first experience with WarioWare as I've gotten Twisted! at a used state in Funcoland during the early 2000s. There's isn't too much to WarioWare but it's one of Nintendo's most interesting concepts of a game at the time.


Not much of a story if anything here with Wario wanting to make a video game in yet another scheme to make money, fitting for the character. Wario isn't alone in this endeavor however as he brings the help of his friends to create minigames for him ranging from a pair of ninjas, a scientist to one groovy man named Jimmy. Each character is charming and gets a little bit of time to show what they're all about and the genre of games they bring are different from games that are based on different genres like Sports or Science Fiction. My favorite one has to be 9-Volt with his penchant for bringing classic Nintendo games in a much smaller and faster format.

The main appeal of the WarioWare series is the minigames and later on how each game utilizes the hardware specific features of the console it's on. Being the first iteration, your main controls are just the directional pad and the A button. The variety of minigames range from those that utilize quick reaction time, accurate button presses to challenging your intelligence on the fly. The games themselves aren't just restricted to their own individual playlists but also can be mish-mashed in remix modes that bring it all together so you really don't know what to expect which I think is the best part of WarioWare. Bringing into the end these boss stages that tend to be longer and more elaborate affairs until you realize these are only for 30 seconds to one minute how fast you've really been going. From one game of skateboarding and jumping and the next instance to picking your nose, you never really know what to expect in these games as Nintendo usually feels pretty safe and sterile in its approach to games at this point in time.

I find it hard to hate on this formula as it never overstays its welcome and the gradual pace of unlocking new minigames seems to give you something to do afterwards other than beating your best score, but I'd be remiss to say I do miss the eventual addition of capsules that Twisted! brought. It's extremely hard to forget the charm of this game which makes it so much more than just a minigame collection.

Reviewed on Feb 12, 2023


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