This game is fun for it's movement and it's pretty great in the first world and 1/2. There are some questionable level design choices but nothing that would completely ruin how you feel about the game so far, but then the levels start getting. a little bad!

I think a big issue with the game is despite the great movement, the game is still so slow because of level design choices or even game design choices; the big one being the combat or how your spin slows you down by A LOT.

I don't think the combat is the worst thing ever, but it just makes me ask "Why was this included?" since there are ways to make boss fights work in others ways I think. Though I understand that wasn't the developers vision.

The game is weird cause theres a lot of potential but the game doesn't do much to show that potential. Theres lots of level issues where it's hard to tell where you're meant to go and sometimes there are lots of lasers/spikes/or anything that insta-kill you in tight inclosures but you can't move your camera to see well so sometimes you might just die. Small things like that can make your experience a little annoying.

I 100%ed the game so my opinion of it is based off of that since there were many moments I was frustrated or confused as to what happened. I do think people should give the game a shot, but it's fair to not like it for the issues present.

Reviewed on Nov 03, 2023


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