1st time ever in my entire life, after finishing final quest of the game I felt the inner need to say out loud "fucking masterpiece".
This incredible conclusion to the story of friendly, little light-being did something I wasn't sure it could acomplish - it outgrew the original which personally I adore.
Devs listened to what worked in "The Blind Forest" and made more of it, upgrading it and enhnancing it, what wasn't so great was thrown away.
So thanks to that we are now fighting multiple bosses at the end of each more important quest, which are really fun, hard but not in a way that's making you rethink every desicion in your life.
Artstyle is able to fully gloom on newer generation, which is fulfilled by expanding the world, now varied locations - each with its own gimmick, and incredible views. New characters are absolutely gorgeus, every talk with them feels like a breathtaking concept art.
Previous entry of the duology was well known of emotinal moments that are accompanimented with deep and powerfull soundtrack, both are back, and are still as powerfull.
Story is plain simple as previous, storytelling is driven entirely by the stunning visuals, from time to time narrator speaks only to add more depth to what we are experiencing in this very moment.
"Ori and the Will of the Wisps" - in my eyes one of the greatest games I've ever had pleasure to play.

Reviewed on Apr 14, 2024


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