Not a fan of this one. Items are either really good or just awful so when you get to the higher levels of difficulty (which in this game means every single enemy becomes a bullet sponge) you're either killing all of them in 3 hits or doing 2 damage per bullet and getting killed by something offscreen. Every run just seems to boil down to if you are an unkillable glass cannon or if your run is dead, since skill never feels impactful.

Still, characters are very well designed and feel different from eachother enough to make every run feel and play different. Music is also very good, props to the composer.

It's relatively fun and pretty addicting (got 70 hours in before I got tired), but I wouldn't say it's particularly "good". It's just ok, and I feel that it could be better.

Reviewed on Nov 04, 2020


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