Going deep into the core mechanics you realize:
-The responsiveness of the controls between running, going prone, and diving absolutely suck
-The stealth implementation is just a bad atempt to look and feel like mgs v
Despite being pretty minor things when looked from the outside, they stick out like a sore thumb when playing; you can feel the jankiness.

I cant overlook it ever since the increasing game diffculty just really requires doing all that to stay alive.

Reviewed on Mar 08, 2024


4 Comments


2 months ago

On KB&M the movement feels very crisp, I can't say I agree.

2 months ago

@Klar going from crouch to running, or crouch to prone never feels right or fast enough to me, played with dualsense and KB&M

2 months ago

the 8/9's are bugged as fuck after the patch I think, before the last patch they were completely doable, now we can't even extract after completing the objectives
and I didn't even run railgun/shield once, also I believe they'll add suppressors in-game so it'll probably feel more like mgsv in due time, though I'd say communication between the community and devs is disastrous, hopefully it doesn't fall apart I rly want the success of this game to keep going, can't trust 343 with an ODST feeling game

2 months ago

I don't even think they expect players to use stealth. They never explain it in the tutorials so It's probably just there as a secret extra feature.