Gameovah
Tails of Iron 2021
Log Status
Abandoned
Playing
Backlog
Wishlist
Rating
Time Played
4h 21m
Days in Journal
6 days
Last played
June 3, 2023
First played
May 29, 2023
Platforms Played
4/10
The game boringly re-enacts many Middle Ages tropes (especially the civilized world vs barbarian tribes one) and depicts a grim, brutal, and feral archetypal past mostly made of revenge, suffering, and loss - a quite common reverse-fairytale in which everything is forcefully violent and bad. In case you are a fan of these worlds this would even work for the short duration of the game (less than 10 hours) if narrative-wise the game wouldn't be so flat and devoid of memorable moments. After a brief intro, it feels painfully redundant and basically re-enacts the same procedures over and over. Rebuilding a kingdom has rarely been more tedious, and a good (although derivative) atmosphere has rarely become so rapidly tedious.
The game boringly re-enacts many Middle Ages tropes (especially the civilized world vs barbarian tribes one) and depicts a grim, brutal, and feral archetypal past mostly made of revenge, suffering, and loss - a quite common reverse-fairytale in which everything is forcefully violent and bad. In case you are a fan of these worlds this would even work for the short duration of the game (less than 10 hours) if narrative-wise the game wouldn't be so flat and devoid of memorable moments. After a brief intro, it feels painfully redundant and basically re-enacts the same procedures over and over. Rebuilding a kingdom has rarely been more tedious, and a good (although derivative) atmosphere has rarely become so rapidly tedious.