Zero Time Dilemma, the final piece of the trilogy, is a good game. It is not great, but it is good. If you have played the first 2 games I don’t need to tell you that you need to finish the story out. The puzzles are better than the last game yet again, but this time the story and time jumping mechanics are a little too esoteric for their own good. And good news: this time, all the characters are hot anime teens (and one child).

The “gimmick” of this game is that it is played entirely out of chronological order. This time there are three set teams, C, D, and Q, and they last all the way to the end of the game. Each team can only navigate the underground bunker by relying on the other teams to take certain actions in isolated situations, so again there’s a lot of guesswork on what others will do. You will play “scenes” from the game’s many timelines seemingly at random, slowly learning more about the narrative. Eventually it will click, but the journey to get there is barely worth it. Some closure is needed at the end of this trilogy tho, and you’ll get enough to be satisfied.

Reviewed on May 30, 2022


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