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Umineko no Naku Koro ni
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Arcueid route is so simple and mostly boring, Ciel's route was actually good(IF WE EXCLUDE THE FACT THAT HALF OF IT IS ARCUEID'S ROUTE), but i don't really care about the history and i hate Shiki, they say the far side is the peak part, but i'm not really interested enough to look after it(for now).
Arcueide route: 3.0
Ciel route: 7.5

This review contains spoilers

I won't rate it because i just watched it, not played it, but c'mon. I get it, new mechanics, characters, etc, but the history and script is getting WORST, everything is getting more predictable and it's losing it's mystery essence. And the worst thing about it is that they're repeating the same pattern in order to end each chapter "epically", or they're just without creativity like:
-There'll be a monster, and he'll definitely die (or at least we'll see a dying scene)
-There'll definitely be a plot in the end to make you feel like "oh nooo, what's gonna happen" (even though the answer is probably "ok")
-After you reach one place when chased by a monster and press a button or a lever The monster will get VERY FAST and the door will close, or he'll fall (Like Huggy Wuggy, Mommy long legs and Miss Delight death) and he/she will die. It's always annoying to see because i know that "urgh. After pressing it the monster will pretend to reach me instantly but of course he never will...Since i'm like so far away..."

like, DAMN, it lack creativity, and i also don't like Poppy and Missy interactions with the protagonist it pulls alway a little of the darker ambient but that's more about personal taste.
But, that's just my vision about the unniverse of the game, a game is still a game, so if it is good to play, it's at least fine, but since i didn't play, just watched it, it is just bad to me.
And least but not last, it is so much buggy.

This is actually interesting at some extent because i think it have clues about ciconia, especially these 2 parts:

"(...) which meant that at present, neither Une nor Takano had spread anything at all. The world had yet to reach the point of no return. In other words, if Une's ambition could be halted on this day, then it would <<<<< all end before it started>>>>> but that was impossible. <<<<Without a time machine !>>>>"

and: ""Oh-ho? So you humans are challenging the gods? Then we won't hold back either!"
Tamurahime-no-Mikoto was a steady player. Her style focused on defense more than offense, so she should've been a tough opponent ( Vier side?)

Une was likely to toy with us magnificently using her sly tricks and fluid adaptability ( definitly Toujirou Mitake's side)

Then Hanyuu had her indecipherable dumb luck. She was the greatest opponent in a game involving chance" (three kings maybe? but idk) (and miyao's side would be mion's group obviously)
They were still gods. There was no reason for then to lose a game to humans"

I may be overthinking to be honest but i just thought it was interesting.