While I overall had a positive experience with this game and would recommend it to someone for the right price (I bought it at around $5 USD), it eventually falls into crippling tedium.

The game is extremely relaxing and has a myriad of beautiful set pieces, environments, and music. It's developed with virtually no outstanding bugs and a series of controls that feel natural and responsive. In terms of technical ability, the team nails almost every aspect. However, this high can only be ridden for so long.

Once you get to the later stages of the story mode, you'll find that the game never actually evolves from the aspects it introduces initially. The novelty of finding, digging up, and inspecting an item grows old once you've done it ~300 times in a row. If they would have introduced some sort of gimmick or external factor that applies to the later game, maybe my opinion wouldn't have soured prior to the end, but it seems like the team developed a fair gameplay loop and leaned on it until it eventually snapped.

All in all, I had a good time destroying monuments internationally to salvage priceless items that I pawn off for pennies on the dollar. Just don't expect to feel the same way for 10 hours straight.

Note: Review originally written in 2021

Reviewed on May 27, 2022


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