Bio

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Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Liked

Gained 10+ total review likes

Shreked

Found the secret ogre page

Clearin your Calendar

Journaled games at least 15 days a month over a year

Best Friends

Become mutual friends with at least 3 others

GOTY '22

Participated in the 2022 Game of the Year Event

Noticed

Gained 3+ followers

Full-Time

Journaled games once a day for a month straight

Busy Day

Journaled 5+ games in a single day

On Schedule

Journaled games once a day for a week straight

Roadtrip

Voted for at least 3 features on the roadmap

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

3 Years of Service

Being part of the Backloggd community for 3 years

Favorite Games

Minecraft
Minecraft
Zero Escape: The Nonary Games
Zero Escape: The Nonary Games
Persona 5
Persona 5
BioShock
BioShock
Hotline Miami
Hotline Miami

981

Total Games Played

069

Played in 2024

800

Games Backloggd


Recently Played See More

Escape Simulator
Escape Simulator

Apr 23

League of Legends
League of Legends

Apr 22

Valorant
Valorant

Apr 22

Diablo IV
Diablo IV

Apr 20

Grounded
Grounded

Apr 19

Recently Reviewed See More

A pretty bog standard RotMG clone ported from mobile to PC. It's not as egregious as some of the other mobile ports,: they put in the effort to change control prompts, add PC screen resolutions, limited translation, etc. However it's still a mobile game at the end of the day with all of it's extremely large on screen buttons, 30 second music loops, and sludgy movement. I could see the gameplay and combat getting more engaging as the game progresses, but I personally don't have the patience to sit through the lack of polish.

Props to the developers for not making a traditional cash grab mobile game, but unfortunately there's much better options out there on PC, especially for English speaking players.

Virtually unplayable. Expect spending more time trying to work around bugs than actually playing the game.

Army of Ruin is a shining example of why it's important to have a specific, unique game direction in mind, and stick to that style through development.

Through the entire game, from the UI, to the weapons, to the enemies: every element feels generic. While the gameplay is solid and nearly bug free, I felt nearly no excitement or passion during my near 50 hours with Army of Ruin. There's content galore, but it's all either generic, ripped from other games, or felt extremely out of place. The challenges are arbitrary and the maps are largely empty. If you want a quality Survivor-like game on Playstation console, wait for other games with more intention behind their design to arrive and don't waste your time here.