A bittersweet end of the Doom Slayer saga!

After the surprise success of DOOM 2016, id Software has reached new heights with DOOM Eternal and raised even more the bar with The Ancient Gods Part I. It was only natural for The Ancient Gods Part II to not be as good as the other content.

I have beaten the main campaign, TAG I and Super Gore Nest master level on ultra-nightmare difficulty but tried to keep my expectations low. Yet, I'm still kind of disappointed.

The Ancient Gods Part II brings even more great lore to the DOOM universe and ends the Doom Slayer saga with a bang. The new arenas and locations are creative and look gorgeous. All the new demons are fun to fight and do change the flow of the battles.

However, everything else is a big step down from TAG I. To begin with, everything exciting about the DLC was leaked a week before the release so there were no big surprises. The arenas are a lot easier than TAG I and the Sentinel hammer smashes the balance in certain fights. Now even game journalists will manage to beat the double Marauders. The final boss is not that hard as it's annoying, cheap and not exciting to fight. You can easily cheese him too. And because of the drop in difficulty - the whole TAG II campaign feels significantly shorter. They even made easier some of the arenas in TAG I - why? There is also a problem with the audio mixing ever since TAG I. To hear the soundtrack, I had to wait for Koma to upload his game rips to YouTube.

It might sound as if I hate TAG II but that's not the case. It's still good, and it's worth getting it, but it's just not as good as other content. Despite the ongoing pandemic, id Software fulfilled its promises and released 2 DLCs before the 1st anniversary. I'm sure they had bigger plans but working from home doesn't help.

Reviewed on Jun 23, 2023


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