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HaloBlues reviewed Wuthering Waves
Ugh, it's so frustrating to have to rate this low.

This has so much potential. There's so much fun to be had here, and so much I know I'll love once it's all worked out - the combat is fun and varied, the parkour around the open world is great, most of the character designs are interesting, I'm already intrigued by some of the characters, the puzzles are enjoyable, the currency and drop rates are incredibly generous compared to other gacha games I'm used to, the animations are fluid and well-done, and I can just... see that this could be a game I love.

However, this was nowhere near ready for release. There are countless issues that should absolutely not have remained in the game through editing and quality-checking and testing. I've been playing this for two days, and so far a non-comprehensive list of issues are:

- Frame rate, lag, and mind-blowingly unoptimised gameplay. You'll be lucky to get anything lower than 200 ping most of the time, and even moving the camera around will cause it to completely drop into a few frames per second for, like, a whole minute until it gets its shit together again. I saw people saying that it helps to have Genshin Impact running in the background, which I thought was bizarre because why would another big open-world game running at the same time make this one faster, but after trying it I can attest that oddly this does help. Not substantially, mind you, it's still agonisingly laggy, but there's a noticeable difference. This makes it borderilne unplayable for a lot of people, and even I, as a pretty patient player, am finding it hard to wade through it, especially when I'm constantly having to retry timed challenges over and over because the lag makes them impossible to do half the time.
- The subtitles just cut off after three lines per text box, and there's no way to scroll down to read the rest of the line. If you're playing with anything other than the English dub, you're shit out of luck, because you're going to miss out on a chunk of information every time it happens.
- Voice lines also just randomly cut off halfway through speaking.
- So, so many typos, duplicated words, etc.
- The voice acting is... spotty. This wouldn't be so bad if the single worst-acted character wasn't basically the one you spend the most time with for the first chunk of the game. Yangyang's voice acting is robotic, flat, slow, amateur, whatever criticism you want to level at it, and you won't be able to escape her for hours. It leaves a bad first impression. Other characters are genuinely well-acted, particularly Mortefi and Scar from the ones I've met so far, but... zoinks. They also hired a predominantly English cast and then for some reason made them all do American accents, so a bunch of their accents keep slipping into English, particularly Yangyang and Chixia.
- Instances of subtitles not matching what a character is saying, or characters' dialogue getting mixed up. For example, I just experienced Mortefi saying a line, my dialogue option was to say his exact same line back to him, then Mortefi was shown saying what my character was supposed to say, and then resumed his normal dialogue afterwards.

It's, obviously, a blatant copy of Genshin, and the protagonist is very 'Trailblazer from Star Rail', but there are other successful games out there that do the same thing (e.g. Tower of Fantasy), so that's not necessarily the issue. Hoyo doesn't seem to care.

I really hope this all gets fixed and patched sooner rather than later. I can tell I'll love the combat, once I can experience it at anything higher than 5 fucking FPS.

Definitely don't recommend until these things are worked on.

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