Heisateki
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Nothing here!
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Full-Time
Journaled games once a day for a month straight
Shreked
Found the secret ogre page
Gamer
Played 250+ games
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Gained 10+ total review likes
Gone Gold
Received 5+ likes on a review while featured on the front page
GOTY '23
Participated in the 2023 Game of the Year Event
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Journaled games once a day for a week straight
Best Friends
Become mutual friends with at least 3 others
2 Years of Service
Being part of the Backloggd community for 2 years
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Gained 3+ followers
N00b
Played 100+ games
Favorite Games
277
Total Games Played
045
Played in 2024
000
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Story wise, it's really the most touching one in the series. Putting the relation of the duo in the center of the story was clearly a good choice because it made it feel really emotionnal and I for the first time in the serie I felt moved during some of the cutscenes.
But I have a major complain about the game and it is making it half of the playtime in the ship. I'm the kind of player that HATES spaceship and plane missions in videogames because they almost all the time kill the pacing of the game and ACiT is no exception. I think the game would have benefited a LOT of being more story focused than trying to fill in playtime with terrible spaceship gameplay. For the rest, it's juste like TOD so it's really good and they finally made Clank gameplay interesting and enjoyable after all those terrible moments in the previous games.
But I have a major complain about the game and it is making it half of the playtime in the ship. I'm the kind of player that HATES spaceship and plane missions in videogames because they almost all the time kill the pacing of the game and ACiT is no exception. I think the game would have benefited a LOT of being more story focused than trying to fill in playtime with terrible spaceship gameplay. For the rest, it's juste like TOD so it's really good and they finally made Clank gameplay interesting and enjoyable after all those terrible moments in the previous games.
This review contains spoilers
To say I had a lot of apprehensions before starting the game would be an understatement. I knew the bad reputation it got since 2016 and I was ready to dislike the game but well I had quite a pleasant surprise.
To be clear from the start, story wise it's a complete fail and clearly the worst main game of the franchise except for one thing. What the game does right is the treatment of Qwark which is WAY more interesting and relevant than what has been done with the character since R&C3. Making him jealous of Ratchet because he is a real hero and making him insecure is a great thing that I would have liked happened in the main storyline but it might be too late now to introduce it in the series and make it relevant given how stupid they made him. For the rest it's a complete disaster, Ratchet lose his selfish side he had in the first game (which 2016 remakes) that was what made the first game interesting, Ratchet becoming a hero thanks to Clank influencing him to be a better person was cool. I believed in the friendship of Ratchet and Clank because it was built in bitterness and discord. Here they never argue and this link to one of the main problem of the game which is Clank being USELESS and having no personalities at all he is just a jetpack and nothing else, completely irrelevant to the story. Which is funny considering the fact ACiT ended with Ratchet asserting that Clank is his friend and not his acolyte, they are a duo not a hero and his sidekick. Still on the thing I didn't like about the story is the the new characters. I don't mind erasing characters to add new ones but make it at least relevant, creating cool new designs for Brax, Victor and Cora just for them to be irrelevant to the story is useless, just put the Qwark Force Team if you don't do anything with the new characters. And last but not least, they completely erased what made Nefarious a pretty cool villain, first thing being is human design that is way less cool than his robot one. And to add to that what was cool with Nefarious (and said in the games directly) is that he was a genius but also a complete bufoon with stupid goals and stupid backstory while also being a looser. Here he juste became a random mad scientist you can find in any piece of media. So yeah that's basically it story wise. The staging is really cool and the graphic update helps it a lot by feeling way more dynamic.
Gameplay wise it's also a juge improvement, maybe even bigger than what TOD was when enterring the PS3 era.
To be clear from the start, story wise it's a complete fail and clearly the worst main game of the franchise except for one thing. What the game does right is the treatment of Qwark which is WAY more interesting and relevant than what has been done with the character since R&C3. Making him jealous of Ratchet because he is a real hero and making him insecure is a great thing that I would have liked happened in the main storyline but it might be too late now to introduce it in the series and make it relevant given how stupid they made him. For the rest it's a complete disaster, Ratchet lose his selfish side he had in the first game (which 2016 remakes) that was what made the first game interesting, Ratchet becoming a hero thanks to Clank influencing him to be a better person was cool. I believed in the friendship of Ratchet and Clank because it was built in bitterness and discord. Here they never argue and this link to one of the main problem of the game which is Clank being USELESS and having no personalities at all he is just a jetpack and nothing else, completely irrelevant to the story. Which is funny considering the fact ACiT ended with Ratchet asserting that Clank is his friend and not his acolyte, they are a duo not a hero and his sidekick. Still on the thing I didn't like about the story is the the new characters. I don't mind erasing characters to add new ones but make it at least relevant, creating cool new designs for Brax, Victor and Cora just for them to be irrelevant to the story is useless, just put the Qwark Force Team if you don't do anything with the new characters. And last but not least, they completely erased what made Nefarious a pretty cool villain, first thing being is human design that is way less cool than his robot one. And to add to that what was cool with Nefarious (and said in the games directly) is that he was a genius but also a complete bufoon with stupid goals and stupid backstory while also being a looser. Here he juste became a random mad scientist you can find in any piece of media. So yeah that's basically it story wise. The staging is really cool and the graphic update helps it a lot by feeling way more dynamic.
Gameplay wise it's also a juge improvement, maybe even bigger than what TOD was when enterring the PS3 era.
It's not a bad game but it's really basic for the serie and does the minimum that you'd ask from a R&C game. The game is too short to be really interesting and feels a lot like a filler game which is a shame for a the last game that was considered canon until Rift Apart. The feeling is even stronger because the game follows the release of All 4 One and Full Frontal Assault which are TERRIBLE games. I completely understand why Ratchet fans were really worried of what would happen to the serie after the game. It has a worse gameplay than A Crack in Time that came out 4 years prior, worse weapons and worse maps. It has also a frustrating story that seems to repeat what the previous two main games told, we already knew Ratchet's decision to stay in the same situation if changing would make people suffer. But well juste like QFB, I won't say no to more Talwyn Apogee.