Not a bad time by any stretch. The presentation is a total wonder, dipping into the overtly gothic areas of the Batman canon exactly when needed (especially those scarecrow segments, the game's peak). They also nailed the traversal, even with the slightly shifty glide mechanics, that grapples' sound design and animation alone make this worth the price of admission. But the combat is as repetitive as it is unsatisfying, and for every deliciously structured stealth section is a boss fight with the least amount of flavour possible. Seriously, whoever decided to Bane-clone spam the campaign's final few hours is a real idiot. I had a good time all around, but I came into this game with the intention of 100%-ing it, and I left the campaign with no such desire.

Reviewed on Oct 21, 2023


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