I played the original Blossom Tales back near its launch and I enjoyed it for what it was, but it was very much a very basic and short take on a standard 2D Zelda game. Going into the sequel I expected more of the same, and to a degree that’s what I did get, the controls were still the same and simple and the art design remained largely unchanged, but to my surprise the game was a lot more fleshed out and had some neat and original ideas. The game was definitely a lot longer than the original and more fleshed out, which I enjoyed, though there was some level of tedium to it with so much of the world being locked behind specific items, which I actually enjoy, but with no way to mark these areas on the map, I ended up reexploring areas constantly to make sure I hadn’t missed anything. Aside from that, I had a good bit of fun and can say confidently that Blossom Tales 2 is probably the best and more fully fleshed out non-Zelda 2D Zelda game I’ve played. I hope to see them go even further with a third game someday.

Reviewed on Mar 03, 2024


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