Impressive of Bethesda to make a game where their gameplay staples are worse in almost every way to Fallout 4

The thing that gets me the most is that the Settlements system is so bogged by skill tree gating (the skill tree in this game is god awful, like jesus christ) and the abundance of different materials, which need to be crafted into other materials, which need to be crafted into other materials, which needs habitable planets with animals/flora in order to collect them, of which there aren't many. Add on to the fact that you either have an outpost limit or a supply link limit AND that theres no in-game benefits, theres no real incentive to do any of it at all. Genuinely madman stuff. It'd all be great if it had even an ounce of the complexity of a dedicated logistics game, but its just the FO4 system with ten times the bloat.

Also MAN do the companions need to shut up. All of them speak some incessant line if you dare do anything basic like pick up an item. It's so awful that the thought of having anyone on my crew, as a companion, was terrifying.

There is so much more to this like the weapons lacking variety - I guess they thought the rarity system would compensate for it? - but also not feeling great to handle? Like seriously, genuinely struggling to find any positive for this game here. I came at this with the lowest expectations, its not like I was intending to get disappointed by it. Just wanted
the comfy gameplay loop of FO4 except a bit more refined, but they dont even come close.

Reviewed on Sep 14, 2023


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