Hexic HD 2005

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Unlike Tetris, it feels like you're rarely, if ever, making substantial moves. The skill ceiling for meaningful play is significantly higher here though. It feels like you're just fucked later down the line if you don't form any "flowers" early in a game, because once you're in the later levels, the amount of different colored pieces you have to deal with makes that nigh impossible. Those flower pieces can be used for more accurate piece movement (if you're good at the game), so not having access to one late in a game limits your ability to do much of anything. Also, why is the music so haunting? It sounds like Zero has me trapped in an escape room, and the only way to leave is to match a black pearl flower. I think I'm gonna die here, please help