A really solid and nice-looking Zelda acquintence that just has a few elements that keep me at arm's length. Mainly, keeping track of quests and where to go seems a little obtuse (and seems to be enhanced by having a character you literally need to pay to remind you what to do next) and for a game like this while I'll still follow the story I feel like I shouldn't have to try that hard to keep track of things. The slightly isometric look of things also added little frustrations constantly of how to interact, where to move, etc. I do think the spritework is really pleasing to look at, and a pretty funny localization for how often people are sarcastic or rude to you. Might be able to breeze through this one later but it's not holding my attention well.