More a movie & art guy than gaming, so this may not get updated a lot, but I like to try stuff here & there so hopefully variety at least. Also I am bad at gaming, so things will reflect that.
Personal Ratings



Gained 300+ total review likes

Gone Gold

Received 5+ likes on a review while featured on the front page


Created 10+ public lists


Mentioned by another user

2 Years of Service

Being part of the Backloggd community for 2 years


Gained 100+ total review likes


Gained 15+ followers


Gained 10+ total review likes

Elite Gamer

Played 500+ games

Best Friends

Become mutual friends with at least 3 others


Gained 3+ followers


Played 250+ games


Liked 50+ reviews / lists


Played 100+ games

Favorite Games

Katamari Forever
Katamari Forever
Devil May Cry 5
Devil May Cry 5
Disco Elysium: The Final Cut
Disco Elysium: The Final Cut
Control: Ultimate Edition
Control: Ultimate Edition
Fallout: New Vegas - Ultimate Edition
Fallout: New Vegas - Ultimate Edition


Total Games Played


Played in 2024


Games Backloggd

Recently Played See More

Placid Plastic Duck Simulator
Placid Plastic Duck Simulator

Jul 13


Jul 11

Wo Yao Da
Wo Yao Da

Jul 05

Yakuza Kiwami 2
Yakuza Kiwami 2

Jun 30


Jun 16

Recently Reviewed See More

One of the more intensive, detailed simulators I've seen that also has one of the more unique settings I can think of (something that would usually be used for a physics or liquid test). Broadly I think, as just a vessel for looking at funny ducks with soothing music this achieves the broad goal perfectly, with the main pool & the ski lodge being great settings (not a huge fan of the outer space one). Great amount of variety in the ducks, a lot of dynamic things happening in the space, lots of maneuverability in the controls, etc etc. I do think some of the more esoteric elements like the radio codes or some of the special event ducks are more of an annoyance that an intriguing thing to solve, but as a fun collectible wallpaper type of deal I appreciate it.

A bizarre artsy shitpost of a game with some interesting depth to it, a brutalist Eastern European surrealist sandbox that gives you a funny trumpet & you need to catch the train out of town. If I'm looking at this as a proof of concept for a later game from the developer, I'm very excited as they have a lot of mechanical depth hidden in this (the maneuverability of the fan contraption, i.e. the best item in the game) & some cool effects hidden underneath the surface-level slapdash look of this game (the way the fog & lighting works looks amazing as well as things like the birds flying by).

I do think some of the achievements are a little too bunched together in certain tasks, and I wish there was another way to secret-hunt other than blind luck or the tracker, but again for what this game is trying to be I think it reaches that in a really impressive way. Keeping an eye out for a follow-up.