Donkey Kong Country once again proves to be a difficult platformer and just like the reboot of Punch-Out!! on the Wii, this game doesn't pull its punches despite being a more modern game. There are parts of this game that are just as, if not more difficult than in some of the other games, though this game feels a bit weird with its difficulty. Since each area is based off of a theme, some gimmicks are a lot more annoying than others, such as the Cave levels having a lot more Minecart levels or the Volcano levels having the insta-kill lava, which is to be expected but it's a platforming thing I never really liked. The level design itself is pretty fair, though I feel like the movement could've been improved on. I don't think the game feels bad to play by any means, hell I could say they even improved it a bit due to Diddy Kong having a jetpack for a short hover rather than switching between the two. At the same time, the movement just feels sort of awkward at times in a way that's not horrible, but it does make things feel a little more difficult than normal. Overall, pretty solid game with tough level design but very unique gimmicks that enhance the game but also make it harder.