It’s not a loop, it’s a spiral…

What can I say about this game that hasn’t already been said. Sam Lake and his team’s own Lynchian tale finally realized 13 years after the release of Alan Wake, culminated in a harrowing tale of Alan escaping from the dark place, and Saga, our new protagonist, trying to solve the several mysteries haunting Bright Falls and being pulled into Alan’s nightmare.

Beautifully terrifying, a familiar land thats both comforting and oppressing in its existence. It wears its Twin Peaks inspiration on its sleeve gladly, the writing offers you many roads of thought, many realizations and shockers that you just have to keep hanging on right to the end.

The gameplay still sticks to the basic, “flashlight in one hand, pistol right in the other,” but this time instead of being terrible, Remedy this time copied from the RE remakes. Mostly RE2R and RE3R. I could tell from the fact the dodge, like in those games, really can’t dodge all that well LMAO. But it’s a massive improvement from Alan Wake, so I really can’t complain.

At the time I’ve written this, what is really hindering this game is the bugs at the last 5-6 hours. It’s common for a game to have the first half of the game to be rather perfect from bugs and the last half be riddle with bugs, but this game honestly has so many bugs that soft locks you from progressing it just made me want to stop playing for a week. I’m glad I didn’t do that, and no doubt they will fix them in the upcoming weeks but I do want to warn anyone that’s thinking of playing the game soon.

Despite all that, I do genuinely believe this is the best game of this year. A surreal, horror game that doesn’t hold back on its ideas, and everything pays off in the end. I can’t wait for the DLC, and I can’t wait to see what Sam Lake takes the series with Control 2.

Also there’s a musical chapter so nothing else that came out this year can top that.

Reviewed on Nov 21, 2023


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