This review contains spoilers

Kind of splits the difference between the Resident Evil 1/2 remake experience and my memories of Resident Evil 4 (on Gamecube), which ends up feeling less sharp and engaging than any of those games, unfortunately.

There's also odd regressions to the crunchy dynamic feel of gunplay with the zombies as compared to Resident Evil 2 Remake, it feels like? Maybe they prioritized allowing for larger hordes of zombies instead and had to limit complexity of interactions as a result, not sure...

But still- a pretty fun B-movie to play through, I've heard the Nemesis is more formidable and dynamic in the original game, but I did really enjoy the indulgent rendering and animation of it and Raccoon City here, really harkened back to 80s action films with lurid colors & reflective dripping monster skin. 🌆

Also found the characterization of Jill & Carlos pretty fun in an intentionally campy but considered way. Jill always came across as pretty buttoned-up to me in the RE1 Remake, so it was nice to see a progression to a version of her where she's seen some shit and not gonna take any more of it.

Best line in the game is if you bring Carlos up to a "Suit of Clubs" puzzle door in the police station main hall, he barks "What a weird fuckin' door".

Reviewed on May 03, 2023


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