Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

June 28, 2023

First played

June 17, 2023

Platforms Played

Library Ownership

DISPLAY


This my partner's favourite game so my experience with it is curated through her guidance which saved me a lot of time.

Kyrandia is weird beast, it's an old school adventure game filled with randomly placed items that don't always do much. The areas are oversized and are only there to invoke a sense of scale. There's even an optional side quest.

About halfway through I realised that Kyrandia is point and click adventure set in an early open world game.
It's unintuitive and weird but it's also unique and it helps the world building - this is a magical whimsical land filled with magic that is fueld by precious stones, flowers and alchemy.

The game looks beautiful to this day
There is a lot of attention to details - in the dreaded serpent cave the rooms illumination will match the strength of the fireberry you placed or carry.

The animation has some real gems, it's livelier than games tended to be back then.

The story is alright, it's mostly carried by Malcolm the jester. The 3rd act felt a bit rushed, I left the game with more questions than answers.

Puzzles are a mixed bag. A lot of trial and error and ludicrous amounts of backtracking. There are also a lot of clever solutions and the magic amulet system feels organic and come into play a lot.

Kyrandia is game I ultimately enjoyed a lot more than I expected but I'm glad I had a guide to help me filter the rough bits.