I wanted a guided building game ant that's exactly what I got. The grid based building was fun, and getting things classified as buildings or sets by placing specific items was fun.

It's also nice having a building game have a plot. It plays on one major bit of dramatic irony throughout before turning it into a dramatic plot point for everyone else.

Would it surprise you if a JRPG used the power of friendship to overcome evil as a story through line?

You end up travelling to different islands, and bringing friends and recipes back to your home island. Upon returning, your friends will try to build some big feature of their section of the island, for example, a castle foundation, and you can finish it or change it as you see fit later. There are also various tasks you can do for extra progression and bonuses and such.

The final boss fight does the great thing of referencing each previous area and the friends and things you did on the various islands to help beat the boss.

Game was a liiiiitle too long for my tastes, by the end I was ready to be finished, so I stopped free building/completing tasks on my island and jumped straight to the last zone.

All in all though, a fun builder game that I might fire up again in the future to just slowly poke at my island.

Reviewed on Feb 25, 2024


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