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I love this map! I think this is the first standalone Quake Map User Release I've beaten. Not sure how to describe a level that feels great in one shooter with same result here in Quake. I like how it's built on Arcane Dimensions, so the bad guys fire avoidable projectiles instead of OG mf hitscanner enemies. The mapper really went the extra mile here, implementing a beautiful start map, an opening cutscene, the jetpack (sorta), and various assets to lovingly interprete Duke 3D into Quake. I loved this.