Megaman V FINISHED! 9/10 I will evaluate it based on the time it was released and the difficulties at that time it was normal to increase the longevity of games, not everyone in the 90s could have games to buy whenever they wanted like it is these days, what it's like to buy an indie for 10 reais or 20 even a AAA game on the eshop or Steam emulators didn't even exist and this game is from 1992 but it has very beautiful pixel art!

I take back what I said about the first game being difficult, the first Megaman may even have poorly positioned platforms, but in 5 this was overcome, the most annoying thing is the respawn of enemies, just turn 1 millimeter of the screen and they reappear, there were many times when I lost a life That's why... since there are several levels that appear in just 1 centimeter of screen time, Megaman's jump animation is canceled when he takes damage, which occasionally causes me to fall straight into a cliff or spikes, and so, this was quite common in games from the 8 Bit era.

Flickering is quite common to the point of having some areas that had so many enemies that you could see how the Nes struggled to run the game, the Boss battles in the game are challenging, I noticed how heavy they were, the weak weapons I thought were good part was almost useless the Power Stone is literally USELESS! the weaknesses did not cancel the boss's action but if Megaman takes damage his animation is cancelled... and Charge Man is by far the most unbearable Boss! The good thing is that some phases can find the Tanks that you use to recover your HP, depending on the phase, you can find 2 to 3 Tanks.

Each level you can find a letter they form the title of the game MEGAMAN V but I recommend it AT ALL COSTS! Get them at any cost! They are not difficult to find, I found them all just by walking between the stages and looking where I was going, if you collected them you release Beat a partner who will help you with support, he is a partner who is the weakness of some boss robots that appeal to you You won't have any headaches from facing them, but with Beat you'll have to worry about just deflecting attacks.

Megaman V was a good experience, I played it through the virtual console on my Nintendo Wii, I didn't use Save State and I had a total of 7:03 hours of gameplay, I just played until I won and saw the credits, I wanted to experience what it's like to be frustrating time where we even tried to defeat the final boss and watch the credits, it was countless game overs, but I'm happy that with Megaman it's not the end of the world to have a game over but just return to the beginning of the level or choose to return to the selection screen of Boss, what were there games from the 80s to 90s where they gave you 2 to 5 lives, some didn't even continue... to make you try to reach zero, but these games don't even waste my time, it's one thing to be a boss and enemies challenging and frustrated that you were losing, but losing all your progress after so much effort was frustrating to the point that you never wanted to play again! Since it was a frustration due to the game developers and programmers, I highly doubt they would finish these games, but with Megaman I didn't lose all my progress so I could have waited until I beat that enemy.

But then I only recommend you play Megaman 5 if you're looking for a challenge or are a fan of classic Megaman like me, it was a fun experience and defeating Wily was quite fun too.

Reviewed on Apr 24, 2024


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