This is my least favorite FIFA yet. They tweaked the game play (for the worse). Half of the time, you can score wondergoals 40 yards out with Toumani Diagouraga from Morecambe. Other times Mbappe or Haaland will miss an open net sitter.

The defense is unpredictable, not in the realistic AI way, but in the sometimes-might-run-away-from-the-goal-for-no-reason kind of way. And there aren't enough new features to save the poor gameplay.

Once they got rid of the pay-to-play model, the game actually is pretty good. I played it for an embarrassingly long time over a three month period.

Learning languages is difficult for me and I don't love puzzle games.

Yet, this puzzle game based on learning made-up ancient languages consumed by brain for 3 straight days. The art is beautiful. Every level of the tower feels unique, yet equally interesting. Not a slow point in the game. So good.

It scratches the itch that every American man has to put on cargo shorts and white tennis shoes and mow the lawn. I downloaded this game as a joke, expecting to play it once and delete it.

Surprisingly, I played it off-and-on for two weeks. A few of my friends got really into it and took their own turns cutting the perfect lawn. There is a sense in which the game is very satisfying.

That being said, the mowing mechanics, which are the core of the game, are frustrating and buggy. The premise and primal satisfaction of the mowing the lawn isn't enough to overcome the frustration and keep me coming back long term. I'll retire my cargo shorts for now.

Take everything good about Retro Bowl, make it unplayable, and then put it behind a pay-to-play model.

The other guy said it best when he referred to liminal spaces. This game is NBA Jam if it took place in the Backrooms.

Junior year of college, I had two separate leg injuries; I was practically recliner ridden for a semester. During that time, I got addicted to this game. I played 20 something seasons in three months. My friends term this my "Arcade Football Era."

The retro setting leaves room for the imagination. And that room is what takes this from a 5 minute fun distraction to a full blown addiction. I think about this game all the time. Maybe I should start again.

This game is so strange. It's an arcade game based off of the World War. You can play as the Nazis, that's an interesting creative choice.

I have a bachelors degree in History. I am a big history nerd. I owned this game for years and I think I played it like 5 times. Everything that is interesting about this game is done better by someone else, maybe not on the Wii though.

The game is beautiful. Its use of color is stunning, especially for the kind of game it is.

The soundtrack deserves 5 stars. It opens with a wonderful Dylan-esque folk number. However, there are no other songs like that in the game. That being said, guitar dude can absolutely shred. I love him.

The gameplay is boring. You're more watching the game than playing it. The plot is thin, but it's there and it's...fine. The humor is fun and goofy, even if the dialogue is ultimately meaningless.

I am the Outstanding Flunch

What takes a game from being great to being something I obsess over is that it makes you rethink what it means to be a video game.

Undertale does that perfectly. The creativity of the game mechanics serve to blur the line between what's the game and what's reality. The characters are (mostly) lovable. Every ending changes the game in interesting and surreal ways that makes replays a must.

My wife loved it too, and she's not even a super-pr0-gamer (TM pending)

I hate the dino scientist so much, please make her stop talking permanantly. Flunch4eva

The only purpose of this game is to make 10 year olds really mad.

The mechanics of the game handle better than any other football game I've ever played. It's detailed without being frustrating. It coddles you the right amount with play calling. The read option mechanic is particularly fun.

Each stadium's atmosphere is surprisingly detailed and fun. I miss the FCS teams held in earlier games, but it's a decent size team list.

The Road to Heisman (or whatever the player mode is called) is so fun. Taking the guy all the way from high school to dominating the nation is satisfying. Putting the upgrades in the player's hands makes the game as challenging as you want it.

The dynasty mode isn't as great as past years, it's really, really easy to dominate in 2-3 years.

I miss this series every day. There are no other games that are quite like NCAA 14. I have a cautious hope for NCAA 25, we'll see.

There are a lot of racing games for the Wii. I've played quite a few. These is the least fun one.

There are a lot of NASCAR games. This is the least fun one.

The controls are buggy and inefficient. The story/career mode is uninspired. It takes itself far too seriously to be an arcade-style game. It's too bad to be anything else.

This game changed what I thought a video game should be. It's a classic point-and-click adventure with all the story telling of an ancient Greek tragedy with the music of classic American folk.

The game touches on themes like capitalism, addiction, the death of the frontier and the small town, isolation/loneliness, and even reality itself. The game explores all of these concepts enough to feel relatable and real, but not enough to truly say anything other than "yeah, you get it." It's perfect. I think about it constantly.

Kentucky Dog Game really feels like it exists in a world I relate to and understand, despite being cartoon-y and foreign. Homer for life.

There's a reason that Mario Kart has become the game for everyone. I've never found anyone that purely hates this game. The Wii version took an already great franchise and made it party-play accessible. The chaos of 4 people playing on one poor Wii is when the game is at its best.

I put an embarrassing amount of time into this game. Me and my sister put the time into unlocking every character. This game fostered my love of super-pr0-gaming (TM pending).