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Completed

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--

Days in Journal

1 day

Last played

November 2, 2022

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DISPLAY


Paper Mario fanatics are kind of the worst, huh? They're like the most annoying attributes of Nintendo nerds amplified by ten; they constantly whine about how dead their series is, get into absurd fights over which game is the best, they shove their games down your throat without giving you room to breathe. I suppose it has died down a little since that recent installment for the Switch, but I'm sure you all know what I'm talking about. It gets really tiring sometimes to hear the same things hailed as godsends, and instead of making me want to check them out it just drives me away out of annoyance. This can also be said for stuff like Outer Wilds and Hollow Knight, but I remember tracing this feeling in my head back to games like this.

All that being said, this game is damn near masterful in many aspects. The amount of heart and soul thrown in is just staggering. The story in particular is one of Nintendo's finest and most captivating. You probably couldn't count all the memorable characters here if you had four hands, and same goes for the songs featured throughout. It's also a really good RPG for beginners, seeing as the difficulty as a whole is very very low up until the final two chapters. There's a lot to love here. I do love this game, and ultimately I can indeed see how it reached its status.

A big thing about the ridiculous levels of hype, though, is that it makes the lower points sting that much more. This game is absolutely not free of those, I can tell you that much. Most notably, the backtracking can be pretty exhausting. In particular, Chapter 4's ridiculous amounts of wandering back and forth reduce it to a tedious nightmare, even despite the introduction of Vivian, whom everybody loves and everybody should love.

Less significant, but still worth noting is that the battle system started to wear on my nerves after a while, though I guess this is usually an RPG problem as a whole. I guess it's pretty hard to get that right, admittedly. But things like the Twilight Town/Creepy Steeple fiasco, or Chapter 7's asinine fetch quest...they really just make me wonder, what was the point? Was there not a better way to pad those chapters out? I don't know, man.

And the thing is, I probably wouldn't be as worked up about moments like this if its fans didn't tout it around as a flawless masterwork. It feels like the cracks are bigger than they really are, since everything good has been already said and then some. Sometimes when things reach this status it's just easier to talk about the negatives, even if it really is a wonderful time as a whole.

So for the most part it looks like the aforementioned loud, annoying fans were right. But really, in the end I still don't think a return to form for this series is necessary. It's part of what makes those early ones special, how one of a kind they are. Every series eventually declines with time, and it's not really a big deal how early or late it happens.

It's also just that like, projects like Bug Fables? That has "oh, this is for the REAL fans" energy all over it. That shit is annoying. Not touching it with a ten foot pole. Gootbye.
(2024 addendum: This is insanely petty. I will if I ever decide it interests me.)

Anyway, uh, it's like 2 AM. This is a very scatterbrained and ranty review, if you can't tell already. I tried to bum rush through the last three chapters of the game today and I am totally out of energy. It's also deliberately my 500th game logged, though, so I wanted to write something longer despite being tired. Ultimately I'm glad I caved in and gave this a go. I think it was worth it.