More of Super Mario Galaxy. I was lucky to be able to start this up right after finishing the first. My first playthrough took me a month of straight playing to complete the game in 21 hours, and another two weeks to get through World S and 100% in 38 hours.

Getting my disappointment out of the way first - Starship Mario just doesn't compare to the Comet Observatory. In general, I wish there was a bit more story or continuity in Galaxy 2, but I understand that they just focused on more Galaxy. But left me missing the secrets in the observatory, and Rosalina's story and diary.

Failing a level enough gave you a scary ghostly version of Rosalina though at least.

But things that Galaxy 2 does better: a concise, easy-to-access world and level structure with Starship Mario, cool new power-ups, and Yoshi of course. I'm not sure if I figured out the infinite flutter glitch by myself, but it was fun to practice it on Starship Mario fluttering to the Toad ship.

An fun finale in World S, and the final level (and its comet) took me an incredibly long time to get through.

I would say in the end, I think Galaxy 1's vibe and setting is more memorable, but the gameplay and post-game is better in Galaxy 2.

Both have great soundtracks though. Sky Station and Cloudy Court definitely homage to Gusty Garden, but some other favorites include Bowser Jr's Fiery Flotilla, Galaxy Generator, the Glider music, and World 3's tranquil background vibes.

Reviewed on Feb 13, 2024


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