Buckshot roulette is such a unique and cool little indie game made by one guy. It's got a killer soundtrack and the art style is a vibe. The visual elements of the environment remind me of something you’d see at a modern art gallery exhibition.

This game is basically Russian roulette with a shotgun and you play with items so you have to be strategic in how you use them. It’s fucking bad ass when the music is playing while you're trying to outsmart your scary looking opponent.

In the future, If epic games spend most of their Fortnite money backing projects like this, they’ve redeemed themselves in my books. Kid A mnesia is essentially a first-person walking simulation of a virtual exhibition, based on the Kid A mnesia album, by musician artist Radiohead.

the exhibition has an eerie, atmospheric tone that lingers inside, and is filled with environmental storytelling in the form of artworks that are displayed, drawings carved on the walls and other external subjects, each conveying philosophical themes that Radiohead songs are known for exploring. Listening to Radiohead's Kid A Mnesia album while navigating the exhibition grounds is an emotional experience, and can lead you inside a train of thoughts.

This game is free to play, and easily accessible on all current platforms. So, I definitely recommend checking this out if you're someone who's attracted to art exhibitions, or if you're fan of Radiohead.

Joseph Fares (Creative Director) has restored my faith in games. It takes two was one of the most creative and unique games I've played this year. This game evoked heavy feelings of nostalgia for me as it transported me back to a time of playing these classic PlayStation 2 platformers from the early 2000s. These types of game rarely get made anymore so having a game like this made in 2021 felt like a treat. and the best part is, this game is completely co op. we need more co op story games like this.

The story of It Takes Two reaches the high quality of a Pixar film. After each cutscene, the story kept me wanting to know what happens next. the dialogue for all the characters were amazingly voice acted and well scripted. There was a good mixture of funny and sad moments, it wasn't just one thing.

The puzzles were mostly easy but made you feel smart after solving them. The controls felt smooth. There are hilarious moments to have with friends during gameplay. the worlds are gorgeous, they are extremely creative and unique from each other. I love how the game keeps surprising you as you progress further, it never got stale.

All of these supporting factors made playing it takes two the most fun I've had in a while. During some of the tricky platforming sections, my many years of playing ratchet and clank came in handy. Joseph fares you're a hero for making these co op story games. Please continue making them. Amen

They basically shat on the mona lisa and charged you $90 for it.