If this had a charm stat it would be through the roof. The art style has a child's storybook feel, to the point that the battle transition is flipping a bunch of pages. One of the biggest letdowns, however, is that all the side quests involve you treading over old ground very slowly to either pick something up or kill something and then traipse back to the quest giver for a reward. Battles are turn-based, not that challenging and can get a bit repetitive after a while. The game certainly has heart and has moments when it will capture yours.

Reviewed on Jun 07, 2022


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