I recently played Homefront, a first-person shooter game, and while it had some positives, I have to admit that it left me feeling underwhelmed.

One of the biggest drawbacks of the game is that I was forced to walk a lot, which became frustrating and time-consuming. The dialogue also felt overly long and dull, making it challenging to stay engaged with the story. Speaking of the story, it was pretty average and fell into the "murica!" game trope that we've seen countless times before.

Another negative of the game was the complete lack of directional help. I often found myself lost and left to figure out where to go on my own, which was annoying. The checkpoints in the game were also terrible, setting me back too far and making the game feel longer than it needed to be. The gameplay itself felt clunky, and the gun sounds were repetitive and unimpressive.

On the positive side, the physical setting of the game was decent. I also appreciated that the game chose North Korea as the enemy, as it was a refreshing change from the typical enemies seen in other games. The people hung on towers and buildings throughout the game really helped set the mood, and I particularly enjoyed the helicopter gameplay, even though it was unrealistic and strange.

Overall, while Homefront had some positive elements, the negatives outweighed them, leaving me feeling disappointed in the end.

Reviewed on Apr 26, 2023


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